AI Insights · Timothy · April 2024
Top 5 Third Person Games on iOS in Italy Q1 2024
Discover how the top third-person games performed on iOS in Italy during Q1 2024, with insights on downloads, revenue, and active users.
In Q1 2024, the top five third-person games on iOS in Italy showcased notable trends in downloads, revenue, and active users. Let's dive into the performance details of these popular titles, based on data from Sensor Tower.
PUBG MOBILE
Throughout the quarter, PUBG MOBILE saw a fluctuating but generally increasing trend in weekly revenue, peaking at around $117.9K in the week of March 18. Weekly downloads remained relatively stable, with minor fluctuations, ending the quarter at approximately 2.6K. Active users also showed a slight increase, rising from 60.1K in early January to 65.8K by the end of March.
Last War:Survival
Last War:Survival experienced a significant rise in weekly revenue, reaching about $128.4K in the final week of March. Weekly downloads, however, showed a declining trend, starting from 40.9K at the beginning of January and dropping to around 12.6K by the end of the quarter. The game's active user base also fluctuated, peaking at 91.4K in late February before settling at 71.9K in the last week of March.
DRAGON BALL LEGENDS
DRAGON BALL LEGENDS displayed varied performance across different metrics. Weekly revenue peaked at $81.7K in late February but generally showed a declining trend. Weekly downloads remained low but stable, ending the quarter at approximately 2.4K. The game saw a consistent drop in active users, starting from 44K in early January and decreasing to 27.1K by the end of March.
Genshin Impact
Genshin Impact exhibited a mixed performance in Q1 2024. Weekly revenue saw a peak of around $43K in late January but declined significantly towards the end of the quarter. Weekly downloads were relatively stable, averaging around 1.4K. Active users showed a slight decrease, starting from 32.1K and ending the quarter at 28.9K.
DRAGON BALL Z DOKKAN BATTLE
DRAGON BALL Z DOKKAN BATTLE experienced fluctuating weekly revenue, peaking at about $43.9K in mid-March. Downloads remained low, with a slight peak of 2.2K in early March. Active users showed minor fluctuations, starting at 14K in early January and ending at 12.2K in the last week of March.
These insights highlight the dynamic nature of the top third-person games on iOS in Italy. For more detailed analytics and insights, visit Sensor Tower.